Texture. The final textures are added. I'm quite happy with the project, but not completely impressed with the wolf. All in all, it was a good experience illustrating Myria. I learned a little about project management in the gaming industry. Perhaps this is great or perhaps it could be better. However, on a budget there is limited time and resources for game development. You do your best with in the time frame to tackle projects efficiently and as well as possible. With time and experience you develop speed and accuracy. So, with this project this week, I am quite satisfied. I think this took approximately 20 hours. That's actually pretty not very good, but not tremendously bad. I think 8-12 hours is a good goal to shoot for for fully detailed work. Conceptual work should take 1-2 hours for a full scene. |
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