I've learned many things this past Fall semester. I've learned to never give up. It's not over until it's over. My dad was in the hospital and had an unexpected heart attack which was a complication to an expected easy hernia surgery. All the doctors but one gave up, he tried even though everything seemed hopeless. And, even to his surprise my dad survived. It was a true miracle, in the fact that every medical effort failed to bring him back, but yet one had hope and tried anyways. No one knows how he could survive after about 45 minutes of no heart beat or signs of life, but yet he made it. And, even the one who never gave up was shocked, even more so seeing that my dad fully is recovering and having no permanent brain damage. It is true that not everyone is so lucky, but yet it's a great lesson to learn. Who really knows why anything happens in our lives? All that we can do is never give up, fight to the last breath; for you never know what lies beyond the bend of the circumstances and choices in our lives.
Apart from amazing life lessons, I continue to find myself closer to my dreams. This past semester was the first semester that I have ever used Maya, 3Ds Max, and Adobe After Effects. After some frustrating moments of learning something new, I find that I'm getting the hang of this new 3D monster devouring my childhood 2D Sprite world. No worries, I plan on mastering both. There's no reason why one has to replace the other. Now I'm finally learning how to use Painter and Photoshop for digital illustrating. I've been waiting since the day I started school to take a class like this. So be on the look out for some cool new digital art coming in the next few months. In any case, here is some work from the last semester using the Unity Game Engine and Maya.
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