Most people struggle trying to find out what they want to do in life, but I've found out that's only the beginning. The next thing is trying to live that life you want to live, and that is much harder than it may seem. In my case being just some guy with a childhood dream and ambition to be an illustrator and aspire to becoming one of the worlds best game designers is no easy task. However, I want to be known as a story teller, not just an artist, because there are many things I want to say to inspire and encourage the world. I feel like as an artist the best way I can reach others is through what I create, and graphic novels and video games I believe can be excellent story telling tools. Hopefully, I can put a smile on someones face, and inspire someone to live their own lives to the fullest. I didn't really share my dream much with others, except for my close friends, because I didn't want people telling me I couldn't do it. I didn't need that. I was a kid, like most kids, who grew up in a world where we've been taught that there are some talents in life that get you places and talents that get you no where; and being artistic is one of those talents that get you no where. In any case, I've found my great goal in life, however I quickly discovered I wasn't nearly good enough to reach the heights I wanted to reach. So it was time to plan on how I was going to get their, it was time to sharpen my skills enough to face the professional world out there and make my dream a reality. It was time to go to school. After a great search from Tokyo, to Seoul Korea, to all over the US, I finally found the right place for me -- The Academy of Art University in San Francisco, California.
January 31, 2011
January 18, 2011
Where it all started.
A few years back, I was at the end of my rope. I was trying my best to live a practical life in my pursuit of the American Dream, trying to make money, have nice things, and have security. However, that life left me empty and alone. I quickly found out that the world could be quite cruel, and would kick you to the curb, with out a second thought or regret. After struggling with the corporate world, I decided I only had one life to live and I might as well live it. I'm an artist, and as long as I've been able to hold a pencil I've been drawing, writing, and coming up with ideas for comics, movies, and video games. I've always been told that this was a fools dream and I should get my head out of the clouds. I grew up in Colorado, and well here there is almost no future an artist can aspire too. I knew deep down inside I had potential, it's always been a passion of mine to have my name rolling down in the credits for some big project. But, I had no idea how to get into the industry, or what it would take to make it. I decided I should find for myself if I could make it or not, and with what money I had I got myself a weekend pass to the San Diego Comic Con, booked a flight, and managed to get a bunk bed in the cheapest hostile I could find. I didn't know how I would ever make it into the industry but figured this was a good enough start. I embarked on a new journey to become who I am, and be real with myself, and strive to reach my real potential in life. If you've ever been to the San Diego Comic Con, you know it's a pretty overwhelming experience, especially for a first timer. But, most definitely a memorable occasion. I had prepared a portfolio of some character work, and some pencils for comic pages for a position at Top Cow. I had some high ambitions, especially with no experience : )
The weekend was amazing. I had several interviews with various companies: Top Cow, Del Rey, and many other big and small companies. I also met and talked with many artists and learned so much from them. One particular conversation was with one of the production managers of Squarenix, and learned how someone like a "gaijin" like me could ever work for Squarenix in Japan. He was Canadian, and that left me with sparkles in my eyes! \*o*/ I was so encouraged by everything, to see so many artists living their dreams. Whether they were in the comic industry, the game industry, or doing conceptual work for movies they were all making some sort of a living doing what they love. I knew that this is what I want to do. And, I knew that I could make it, however, I wasn't nearly good enough yet. In the end I didn't end up getting hired, but I did manage to find some work illustrating a graphic novel for a small independent publisher. It still hasn't been released yet, but it was my start at not just dreaming my life, but actually living it. I learned also that in order to make it where I want to go I needed to improve my skills a lot. I've always dreamed of making RPGs like the Tales series or Final Fantasy. And, I found out that I could do it. I needed to start learning Japanese, and most of all to become worthy of what I've been dreaming all along.
This was one of my illustrations in my portfolio when I went to the SDCC. Pretty basic, but compared to professional artists out there I had much to learn. |
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